I do not know, what cause this problem, but when I select surfaces of a genesis3female UV character, with surface selection tool (and surface tab)
UV view do not show the corrrect surface group UV, but show another surface UV.
eg Now I select Ears, it shows aapparently Eye UV, then when I select Sclera, now it show nail UV,,, check my pic please,,
when i select Ear, it shows Eye UV too. (maybe sclera part I feel,,)
But the render and image is not wrong. that means, texture and UV much without problem. only UV view seems corrupted.
I checked UV set, it is default genesis3female UV character..
though I tweaked textures in other 3d tool and import ,apply them where I need, I did not tweak UV, about this character.
just tweak eye surfaces with parameter, and spot render,, to check which part actually show eye reflection,,,
when I load new genesis3, it seems show correct UV with selection,,,,, but if I apply other character mat preset on to current one, (eg Victoria 7)
UV view still show wrong surfaces UV.
then it happen even though I restart DAZX studio,, when I load this scene too... why?