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UV view show different surface UV about seleced surface,,

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I do not know, what cause this problem, but when I select surfaces of  a genesis3female UV character, with surface selection tool (and surface tab)

UV view do not show the corrrect surface group UV, but show another surface UV.  

eg Now I select Ears, it shows aapparently  Eye UV, then when I select Sclera, now it show nail UV,,, check my pic please,,

when i select Ear, it shows Eye UV too. (maybe sclera part I feel,,)

 

But the render and image is not wrong.  that means, texture and UV much without problem. only UV view seems corrupted. 

 

I checked UV set, it is default genesis3female UV character..

though I tweaked textures in other 3d tool and import ,apply  them where I need,  I did not tweak UV, about this character.

just tweak eye surfaces with parameter, and spot render,, to check which part actually show eye reflection,,,

 

when I load new genesis3, it seems show correct UV with selection,,,,, but if I apply other character mat preset on to current one, (eg Victoria 7)

UV view still show wrong surfaces UV.

 then it happen even though I restart DAZX studio,, when I load this scene too... why? sad


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