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Genesis 4 wishlist!

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All,

I'm curious what people would like to see new for Genesis 4 figures - if and when they come out.  I know everyone has a different set of things they'd like, but below are some of mine:

  • Highly realistic face and eye geometry - the current Gen3 figures are pretty dang good, but I strive for super realism in my renders (attached example) and the current Gen3 models simply do not have sufficient detail for various facial feautures, namely the nose and most important the eyes.  The lack of highly detailed eye geometry is the primary thing holding back renders that are ultra-realistic.  Due to this, I usually need to have my characters don glassess to obscure the unrealistic eye geometry.  It's not that the current Gen 3 eyes are bad by any means, but they just need another step up in realism.  I know its not all about the geometry (i.e., the maps, lighting, render models also play a big role).  
  • More realistic expressions - again, Gen 3 is pretty dang good, but smiles and other common expressions generally still look very odd and unrealistic.  In my dream world, Gen4 models would have ability to alter the geometry with wrinkles, etc.  I suppose this is technically possible now, just the facial geometry and/or normal/displacement maps can't be tied to the expressions (AFAIK).  
  • Hair, hair, hair - Gen4 would be great if it came with a full suite of Daz-integrated body and facial hair.  While there are some great products in the marketplace for this, it would be great to have an integrated hair component vice many separate products.  Also, it would be really great if there was compatibility for top-tier hair generation products such as Shave and a Haircut, etc.  For me, only OOT's hair technique comes close to the level of realism I prefer, however, they are still transmapped geometry vice true dynamic hair.  I've tried LAMH and other 'hair' products that work with Daz, however, they are lightyears behind products available for top 3d platforms and are not suitable at all for realistic head hair.

Those are the big ones for me, but curious what you all would like to see.  I know many of you don't even want a new-gen model base and many of you don't give a rats a** about realism.  

 


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