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Geometry editor modify not reflesh when re-load same item (solved)

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I often tweak surface group ,then save it as new scene subset  ( not to  overwite original goruping)  to customize mat easy.

then today I edit Cateye suit for G3F surface group to cut-out sleeve only, then add some new surface group, and adjust trim part for non sleeve style.

but I miss group some trim by roop selection, then delete it from scene, and load new item again.  but it seems keep my modify geometry editing.

I know, I shut down DS once, then re-load new item can re-load the original item with original grouping.  but it seems strange.

I felt if I delete DSON cash from user prefelence it return original group,

then delete the suit, clear cash. and re-load the suit by original product subset (wearable) again.

but it still keep new my modify surface group.  

 

1. load genesis3female, select genesis3, then  load product clothing from wealable preset.duf to the scene.

2 modify surface group of clothing by geometry editor. (add new surface group, then assgin some poligon)

3  delete the modified clothing from the scene.

4 re-load the same product clothing by wealable preset.duf  (or subset offered as product)

5 it still keep modified surface group.   

I do not remember, how it worked before (ds 4.7 etc) , and if I shut-down Daz stuido once, original can be load  with original goruping. (not my modified surface group) (or I open new file, then re-load item again)

 but it seems need to improve I think, or need to send report? 


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