Hi, everyone! I am just starting to make clothing for use in Daz Studio using Blender. I got some really good results with the armor that I made for my last render, but my second project has hit a snag. I designed a leather kilt-like garment for a warrior I am making using Gen8 as the base. I ported my clothing into Daz after I was satisfied with it, and it looked really good. I used the transfer utility to affix it to the Gen8 model as I had done with the suit of armor (I chose "none" for the projection template, since it didn't really fit any of the offered options), and ran it through. When I tried moving my figure within it, however, I discovered that instead of moving in a way natural for such a garment, it moved in bizarre ways that were in exact correlation to the ways in which I moved the figure, deforming the garment horribly. Does anyone know how to get it to react and move properly to movement of the legs?
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