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Dforce weight map - masked surfaces don't move with parent

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Masking an area with the weight map tool does keep the bits you dont want to slide down the figure while allowing the rest to drape.  However there is a bit of "but" here - the masked surfaces keep their position in space where what I think should happen is that they keep their position in space relative to the figure being dressed.

The attached is a simple test, genesis bent back and slightly twisted at chest level with a raised leg.  THe masked portion of the dress is in exactly the same position as the zeroed pose while the rest drapes quite nicely.

Has anyone else noticed this / found a solution / am i doing something stupid?

 

Thanks

 


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