Hello everyone, this is really awkward question to ask - but would it be possible to change a bone parent on specific morphs (or even DUF preset if I have to program one?)
I have a gown clothing with hood, that comes default with a hood worn on head, but I want to make a morph version with a hood off from head.
Problem is, even though it definitely is not worn by character's head, it still moves along with head because of its bone registration.
Will it be possible to bypass these riggings for certain morphs? I'm expecting No for an answer though... lol