I know it has being talk about it other times, and I think I read all about it. I have been trying to render my models with skin and eyes as real as possible. I did managed . . sometimes. That makes me wonder that it's not all about the light and setting. It seems to me that depends also in the way the model has been made. Some models have more realistic skin, and some . . not. Any suggestion about all this? Do you adjust your skin before you apply it? And how? What about eyes. What kind of shader do you use for them? Thanks.
↧