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White eyes and opaque eyeslashes with daztomaya plugin

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hello,

I'm using the "DazToMaya" plugin to import daz caractère to maya. all the texture are well converted for maya except the eyes and the eyeslashes. Eyes are White and Eyeslashes are opaque. i've googled the problem and it seems that we have to manualy correct the issu. But how ? what are the things to change in the hypershade ?

Does any one have solved the problem ?

Thanks for help


"Jumping" viewport problem is driving me insane! (EDIT: SOLVED, fix on page 1)

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EDIT: The original content of this thread is below, BUT I wanted to let everyone know that I have essentially figured out a complete fix in the form of an AutoHotkey script that you can run on your PC. Sorry if the title edit is misleading, it doesn't give you enough space to be very specific. I suppose the glitch is not really "solved" by this script but I consider this workaround to be so good that it's close enough to a solution for me!

This easy-to-install script completely fixes the jumping issue by forcing the mouse to freeze in place for 100 millisecond (0.1 seconds) after whenever you Alt+Right Click or Alt+Left Click in Daz Studio. This basically simulates the action of clicking and pausing for a split second before you move the mouse, which keeps the view from jumping erratically, but which is also exhausting and nearly impossible to do manually every time you want to move the camera around. The script below is only in effect in Daz Studio so it won't affect your other programs you might use. And by the way mouse freeze is basically imperceptible in my opinion -- you will barely even notice, but it's there.

Instructions:

1) Download the program AutoHotkey at https://autohotkey.com
2) Go to your Documents folder on your PC
3) In the Documents folder, select the file Autohotkey.ahk and open it with notepad. If there isn't one there already, create a simple text Notepad document (right click > New > Text Document and name it Autohotkey.ahk.
4) If you use the default viewport controls of Ctrl+Alt+Click to navigate, open the document and paste the following into it:

SetTitleMatchMode, 2

#IfWinActive, ahk_exe dazstudio.exe

~$^!LButton::
blockInput, mouseMove
sleep, 100
blockInput, mouseMoveOff
return

~$^!MButton::
blockInput, mouseMove
sleep, 100
blockInput, mouseMoveOff
return

OR if you're like me and have remapped the viewport controls to Alt+Click instead of Ctrl+Alt+Click for ease of use, use this code insteaad:

SetTitleMatchMode, 2

#IfWinActive, ahk_exe dazstudio.exe

~$!LButton::
blockInput, mouseMove
sleep, 100
blockInput, mouseMoveOff
return

~$!MButton::
blockInput, mouseMove
sleep, 100
blockInput, mouseMoveOff
return

5) Now you want to set it so this script starts automatically whenever you boot up your PC, so do this:

-Hit WindowsKey+R on your keyboard

-Type Shell:Startup into the text field and hit enter.

-Paste your Autohotkey.ahk document in here.

And there you go! Please let me know if anyone has any questions. I am wondering if maybe I should make a new thread to alert everyone to this fix?

Original text of this post below:

----------------------------------------------------------------------------------

 

So I've only been using Daz Studio for about a month, and I love it, but this one weird issue is making the program a nightmare to use. Basically it has to do with the view jerkily "jumping" while I'm panning and rotating around my scene. If I ctrl+alt+click inside the viewport, wait just a moment (like a split second), and THEN move the mouse to rotate or pan, everything works fine. But if I ctrl+alt+click in the viewport and try to move the mouse to rotate/pan WITHOUT waiting a moment, about half the time the view suddenly jerks quickly in the opposite direction from how I am moving my mouse. 

Here's a gif of the problem while attempting to rotate the view. (gif starts with me zooming in on the character). You can see the first leftward rotation works fine, because I move the mouse slowly and deliberately, then release the mouse button. But when I move the cursor back to the right and try to do another leftward rotation (without waiting a moment) then the view suddently JERKS to the right (and weirdly upward over the top of his head as well).

http://i.imgur.com/JAkPFPc.gifv

Here's a gif of the problem while trying to pan (gif starts with me zooming). You can see it's basically the same. The first pan attempt  shows the issue, it results in the view quickly jerking down and to the right, despite the fact that I'm trying to pan the character up and to the left.  The second pan works just fine because I am slower and more deliberate about how I move my mouse.

http://i.imgur.com/eu1fhKH.gif

This issue is INCREDIBLY frustrating, not to mention extremely visually jarring when the view is shifting around in such a jerky motion, and in the opposite direction of my inputs.I tried wiping Daz completely off of my computer and did a fresh install, and I found that I'm having the EXACT same issue. I tried updating my graphics card drivers, that didn't help either. What in the world could be causing this??? 

Populate smart content tab when moving Daz library to new PC?

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Hey folks, so I recently purchased a new PC and I am looking to migrate my DS library. All of the stuff I've purchased via Daz Connect is obviously a no-brainer to reinstall. The problem are that I used a utility called Content Package Assist (https://www.daz3d.com/content-package-assist) to install a lot of freebies so that they are calaogued in my Smart Content tab inside DS. Those installation files have long since been deleted however and now all my content is just chilling in my Daz 3D library folder.

SO, now  I want to migrate all that content to a new PC and hopefully have that content continue to appear in the Smart Content tab, but I don't know how to do that without re-packaging all my freebies and running them back through Daz Installation Manager, which isn't really an option becaues I have a TON of freebies. Anybody able to point me toward some resources to sort this issue out? I think it has something to do with the Manifest Files that DIM creates after you install something (I still have all of those) but I'm not really sure.

spot light - how to point at eyeball - simply

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i saw a video somewhere that showed how to point the light at, for example, an eye .. it was very fast instead of having to click on the scene, character, and drill down through the heirarchy until you get to the eye... which is at least 15 layers in there. 

It was just a matter of clicking in the scene or something, but I cannot figure how to do it

Viewport Camera Control Issue In Windows 10

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In Windows 7, I can utilize the viewport camera controls with my mouse just fine while doing an Iray viewport render. But in 10, they have a tendency to screw up (e.g. clicking and holding the zoom button causes it to immediately zoom in or out to an absurd degree, clicking on the pan camera option results in the view being flipped around, etc). Is this a known issue, and if so, is there a fix? Using the latest general release.

Looking for a script, ...

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... that can put a figure or a prop in the focus of a camera. Thanks for reading

OpenGL shader advice for better skin and other textures

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Is there any information on how to get more realistic skin textures with OpenGL shaders. I was very impressed with the speed and reliability of the Intermediate OpenGL shader, and would happily use it if the skin looked a little more human.

So I wonder if there is any info on how to fiddle with shaders and textures to get a more realistic look. There is a subtle difference between skin looking human and looking like a silicone doll or plastic mannequin.

I know 3Delight and Iray are better to use but I have some issues with both.

I have almost given up with Iray, it takes hours and hours to render stuff on my i7 4700mq laptop with Geforce Mobile processor, and using a desktop PC with GT960 4Gb it crashes every time. I get an error about the display recovered from serious error, the render seems to continue but right at the end Daz crashes and all is lost. Very frustrating. I believe Daz has probably crashed at the start of the render and it is only when the render process finishes and hands back the result to Daz that it realises Daz has died.

I noticed on the desktop PC that the Intermediate OpenGL uses the GPU, I can see with Open Hardware Monitor that the GPU is put to use and the CPU is not at 100% for 20 minutes. So if the GPU is being used, that is better for me. My CPU temps got a bit too high if it is a CPU only render.

 

Configuration of the system has changed - Every time I open DS?

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Why do I keep getting this message?

2016-48-02 11:48:14.086 Configuration of the system has changed.  To use content installed using Daz Connect, the content owner must re-authenticate.
2016-48-02 11:48:14.102     Json Parser (1,1): Syntax error - expected '{' or '['

I got it every 2nd or 3rd time with the previous beta, so I downloaded the current beta. Since installing yesterday, I've had the message 3 times. And the ironic thing is, I don't even have any DAZ Connect products. I have no folders except for my own products.

One thing I have noticed is that the login box never remembers my password, so I have to type it in every time I connect.


Daz Studio 4.10 viewport not working

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Helo everyone! A bit new here, so sorry if I post this in the wrong area and for my bad English. blush

Well.. my problem is this, yesterday I formatted my PC with Windows 10 and I decided to update the last version of Daz too, but when I start the program, the viewport don't want to show me the anything, looks like this, before I had windows 8 with Daz 3D 4.9 and everything worked correctly, that's why I do not know what to do

image

But if I choose a figure, and later click on render, the figure appears on the render options but not in the viewport

 image

I installed the last version of all my computer drivers, but I don't know what is the problem because with W8 and DAZ 4.9 this do not happen, so is a bug on DAZ 4.10? Is a bug in Windows 10? I must turn back with Windows 8? Or is something I can fix without format again the computer?

 

Thank you for yout time!

Windows 10 "A valid PostgreSQL CMS connection could not be established."

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Hello, fellow DAZ users! This week, something strange happened to my DAZ 4.9 (64 bit) which I've been using on Windows 10 for quite a while now; my smart content and Content Management Service suddenly stopped working! ("A valid PostgreSQL CMS connection could not be established...") I followed the directions from some other forum posts, but none worked. I even uninstalled the Content Managment Service and DAZ and reinstalled DAZ3D. I reinstalled PostgreSQL CMS and the Valentina conversion, messed with the CMS port, temporalily disabled my anti-virus/firewall, and reset the database and reimported the metadata. None of them worked! The strange thing is whenever I reinstall DAZ3D, the Content Management Service doesn't install! I checked out C:\Program Files\DAZ 3D, and the "Content Management Service" folder is not there!!!!!

I don't get it!! It's really fustrating! angryAny ideas? Was it a mistake to uninstall CMS? Had anyone else had this problem?

Daz Iray Renderer unable to render. No renderer available

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As I always when starting Daz Studio I got the message that PostgreSQL was not installed (although actually it was, because Daz Connect worked properly), I newly installed it, with the consequence that SmartContent and Content Library didn't show any files or products anymore. Files which I opened via Files>Open however, opened without problems, so principially everything was at the right place. After this, because I was very frustrated not to find anything of my products, I uninstalled and newly installed everything, that means the entire product library incl. Daz Studio 4.9 via Install Manager. Now everything works - except the Iray render engine.
I can use 3Delight, but Iray always comes with the message:
"DzIrayRenderer unable to render. No renderer available."

I use DS pro 4.9, 64bit,  Windows 7

Are there any suggests to fix this problem?

Thank you in advance.

DazToMaya not exporting Actor

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Hi everyone, i`m trying to export my character from daz to maya, and when I use DazToMaya it exports everything except the Actor. all the clothing, props are exported nice. Missing only lights, camera and the actor.

Yesterday everything was fine, today I have these problems. The only thing I changed its applying iRay skin shaders, but then I removed them and still nothing. Lights aswell yesterday were fine, today missing, I did no changes to lights at all. 

The same thing when I try to manually export the scene, Still, clothing and rig are alright, but no actor mesh. I even tried to export just a standard grey mesh with nothing on it, it just exports rig. 

How to fix that/?

RSSY 3Delight to Iray Converter - Using - Older Shaders Before Iray

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Just wondering why this is not working for the 3Delight glitter shaders and other shaders that are't made for Iray that are in my scene of which I purchased here at Daz? You know, the older shaders before Iray shaders came out. What am I doing wrong? Please help.

 

Thanks

Not real artists?

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I was having a discussion the other day with someone and something they said really annoyed me. People who use Daz and Poser are not real artists. I'm sorry but what the Hell? He claims it's because it's just premade everuthings and sliders. The only thing premade I use is V4. I make my own textures. My own lights. My own clothes and hair. I export v4 and do everything in cinema 4d and vray. Morphs, lights, clothes, hair, everything. Textures are made in Photoshop. So why am I not a real artist? Even if you don't make the rest yourself and use premades or bought content, why are you not a real artist? You put everything together. You made the composition. You had the idea. You made it. You rendered it. Apparently he is not the only person who thinks this. I forgot the name of a website. But this website do not accept art made in poser or daz. Why do people think this?

v4.2 and all v4 content is suddenly gone?

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Hi did you recall all the v4,2 stuff? or did i get hit again?


How do I create a template using DAZ Studio 4.10 Pro?

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Hi, its njs.

How do I create a template using DAZ Studio 4.10 Pro?

New user having no luck loading content

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Hi,

Sorry, I'm going to guess that I'm missing something obvious here due to my being used to the way Poser does stuff. I've not had much luck with Studio over the years, as it has never run properly on any of my old computers, but now I have a new one, I thought I would have a go at importing some content using the DSON plug in for Poser. I'm not getting that far though.

At the installation screen I was prompted to indicate where my content was going to be going - I navigated to the drive and folder I intended to use and all appeared to go well enough. I manually installed some Genesis stuffI had picked up here and there over recent years and fired up Studio. Sure enough, the folder I had indicated on installation is listed in the content locations and the thumbnails all appear in the content pane.

However, when I tried to load a figure, I was told some files couldn't be located...

Though they are both exactly where they are supposed to. The error repeats for everything I've tried to load.

Can anyone tell me what I'm doing wrong?

Many thanks...

 

Disable keyboard shortcuts for camera?

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Hey folks,

I was just wondering if anyone knew an easy way to disable the keyboard controls for the camera inside of Daz Studio. Any number of times I've accidentally moved the camera while trying to type in a search term for a morph or item, and it's starting to really get on my nerves. I always use the mouse to move the camera anyway so those shortcuts are of little use to me.

Hope someone knows!

--A

Render crashes to CPU

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This one is kind of weird:  I am rendering a scene in the finished basement of this product:  https://www.daz3d.com/collective3d-long-island-mansion.  First off, I should preface by saying to even use the product at all in any room I had to use the Scene Optimizer to lessen the texture resolutions or it won't render at all.  For most of the rooms I cut the resolution at least in half or quarters.  I'm working a scene in the finished basement.  The render takes at least an hour to do the empty room.  Not only that, but where as other rooms in the house are finished after 10k iterations, the basement doesn't finish in less than 30k.  So I set the iterations to 50 k just to be on the safe side.

But here's the real issue:  after about 30 minutes many times the render crashes to CPU.  If I turn off the 980 Ti it's more likely to finish.  What I'm thinking is that this might be a hardware issue.  Namely, I think the motherboard is having issues with the lane traffic when the render is too long.  But I don't know.  I tried adjusting the BIOS so that each PCI slot will only run at 4X rather than auto (this was recommended to me for a different issue at Tom's Hardware site).  I tried just using one card, which takes twice as long and still crashes to CPU.  I tried turning Opti x off.

 

If anyone has any thoughts on what this issue might be I would appriciate it.

Reseting a pose X, Y, Z end position?

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Greetings,

So maybe I didn't title this correct, but what I am looking for is a way to rest the way a predefined Pose comes into DAZ Studio.

My case being there are 3 poses I am using from frame 0 to frame 96.

Pose 1 at frame 0, comes in at 0,0,0 respective to X, Y, Z; however, the character is actually facing 180 deg from front on the Y axis

Pose 2 at frame 48, comes in with the character at an actual Y axis of 0.

Pose 3 at frame 96; however, the character is turned 90deg on the Y axis.

So as you can imagine, going from 1 to 2 to 3 there is a lot of spin to the character that has to be corrected manually; this is really a ^%$% when the character goes from the initail laying or prone pose, to a crouching pose, as there is X and Z rotations there as well. (starts on back, rolls over, then pushes/sits up to a crouch.)

The question is; is there a way in DAZ to pull in a character pose, turn it so that hip and/or head are more or less pointed in the same position from all thier initial preset poses. and then reset the new positions on the poses to a 0,0,0, position as a new default X, Y, X.

Twouldst make my life just SOOoo much easier :)

Thanks

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