Update: I think I am full on testers for the time being. I will update the OP if I end up needing any additional volunteers as the beta progresses.
Hello, I'm looking for 5 or so volunteers to Beta test a lineart-generating product I've been working on for quite some time, which I'm calling LineRender9000. See the attachments for some example images I've created using this toolset (I will try to add more as well). I've been working on a cel-shaded graphic novel sort of look, but theoretically this could be used for any sort of non-photorealistic setup that benefits from constant-width lines.
Ideally, as a beta tester, you will have time to play around and experiment with it this week and next and give me constructive feedback on how the product could be improved. If you're interested, please private message me with a sentence or two convincing me that your feedback will be good.
I plan to host files and documentation on OneDrive, so having a Microsoft Live account is preferred, but not required. I'd like to get things started a little later this week if possible.
I am not sure what the licensing agreement with DAZ includes with regards to being able to distribute licenses as the product owner, but assuming there are no conflicts legally, the reward for beta testing (assuming appropriate feedback is provided) will be a copy of the final product. If there are legal issues we'll work something else out.
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Here is my work-in-process product info:
LineRender 9000 is a toolset entirely inside DAZ Studio designed to support non-photorealistic art styles. It adds the capability to generate line art from 3d scenes in a highly automated way.
Since it is based on custom cameras (camera shaders), LineRender's line art can be generated without changing object surfaces (materials), leaving your existing scenes intact.
The built-in compositing allows for quickly combining your own rendering settings (using 3Delight, Nvidia Iray, or any built-in renderer of your choice) with the line art output from LineRender 9000. It's compatible with any textures, such as Visual Style Shaders and PwToon.
Includes:
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LineRender 9000 Scripted 3Delight render script which generates line art based on differences in color
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Several custom shader cameras that render the scene in drastically different ways (to provide different options for line art generation).
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LR9k AutoRender DAZ Script which automates rendering multiple times and compositing the results with one click.
All of the components can be used independently or in conjunction with each other and will greatly expand your non photorealistic rendering capabilities.