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Iray Canvases, Light Path Expressions and Z-Buffer

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I know it's in there, but I can't quite get there. I've tried everything I can think of to get a Z-Buffer out of Iray.

Turning on Canvases / Depth, with or without a node list gives me a blank white screen (it renders fast though :-) ). I've also tried Distance instead of Depth (not sure what the difference is in this context), but it does the same.

Has anybody out there gotten a depth mask out of Iray? Along the same line, has anybody done any general experimentation with LPEs?

Any help will be greatly appreciated.

Edit: Tried rendering direct to file as well and turning off tone mapping. No change.


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