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Make parameter dependent on another parameter

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I have a newbie question for an issue im facing. The scenario is as follows: Genesis 3 has some hoop earrings on that I want to rotate depending on her head angle. So for example, if she tilts her had to the left, both earrings rotate left at the proper angle (which the max that should be is -20 for the left earring and +20 for the right earring). My question is simply, how can I make the earrings rotation parameter contingent depending on her head (bend or side to side) parameter?

 

Thank you.


Attaching materials/shaders to primitives in DS 4.6

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How does one attach materials or shaders to a primative? Is there tutorial on this that is current to recent versions of the software, i.e. that doesn't require interpolation?

Why is IRay not using my GPU?

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Yesterday I installed an nVidia gtx 1070, and it comes screaming with 8G of ram.  I figured DS 4.9 could use the card to render way faster then my CPU, but when I uncheck CPU on the Advanced tab, I get no render at all.

What am I doing wrong?  I love the picture it produces but it took 12 minutes for 1 character, no lights and no background.

Any help would be great.

 

Edit: 3Delight doesn't seem to use it either.

About UV Tailor plugin

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Hi.

Where can I find any information about a practical example using "UV Tailor"? 

Thanks.

can I duplicate a section of a figure and make a mesh from it?

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I'm trying to pose a figure then duplicate a mesh from the material zone of that model.

If I have v4/m4 and I want to make a duplicate mesh from a posed mouth, nostril, fingernail, etc. can it be done? I only need the mesh from the material.

ty.

Anyone have issues exporting mdd files of certain dynamic cloth sims?

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The reason I asked here is that I have already contacted support and they can't seem to replicate my issue but I get it on 3 different computers with two different Daz versions. Here is the situation I am running into:

Daz ver 4.9.2.70 and 4.9.0.63
Running Dynamic Cloth, Animate2 and Animate MDD exporter
Using old Victoria 4.2 
Problem Dynamic Clothings so far: Urban Cargo Pants & Top, Classy Flounce Skirt and Top, Women's Jeans, Mock Turtle Neck, Ultimate Tee (I have a feeling that anything I purchased from the Dynamic Cloth Bundle may have the same issue but haven't tested it yet)

I setup V4.2 with some morphs and textures.
Using Animate2 I set up a simple chain of Skamotion's Catwalk.
I then Bake the keys to the Timeline.
I select one Dynamic Cloth and drape on the first frame.
Then I select animation and drape on all the frames.
When the sim is complete, I select the Dynamic Clothing and export using Animate MDD exporter with the preset set to Modo and checked Ignore Invisibles (V4.2 is set to invisible).
Daz Promplty Crashes.

Ones that actually worked : Evening Gown, Strapless Dress, Cargo Pants, Twiggy Dress, Flared Dress (I think many of these were free from the OptiTex Website but not sure)

Support suggested I contact the AniMate people at Gofigure.com which I attempted but have so far got no response and theire website and social media forums are 2 years old so I'm not expecting a response from them anytime soon.

If anyone has run into this or can test this to see if they can replicate the problem to find out what I'm doing wrong or if there is a legitimate bug here.

Thanks for any help!

Chris

Tutorial: Migrating DS4 from one computer to another

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Okay, this will be an ongoing series of posts that evolves from a VERY simple migration to a more difficult migration. We'll start off with the most simple scenario.

In order for this to be the most direct, most simple migration possible, the most CRITICAL piece is that the path to your content remain identical. Sadly, this means if you're using the default paths on XP and are moving to a Windows 7 machine, you won't be able to follow this tutorial (yet?).

So here's what I've now actually done. It worked for me, hopefully it will work for you.

On the old computer, write down or otherwise have available the following information:
* The full path to each defined directory for DAZ Content, Poser Content and Other Content as shown in Edit > Preferences > Content Library > Content Directory Manager
* The full path to where each version of DAZ Studio 4 is installed.
* The full path to where the DS4 Default content is installed (which should be part of #1 above, but since it's called out by the installer explicitly I'm repeating its need here).
* The full path to where the Content Management Service is installed.
* The full path to where the CMS Databases is specified.

On my test machine the answer to these questions were:
* The full path to each defined directory
* * DAZ Studio Format
* * * E:\content\DS4Data
* * * E:\content\genesis
* * * E:\content\gen4
* * * E:\content\other
* * * E:\content\shader mixer\shader mixer presets
* * Poser Format
* * * E:\content\genesis
* * * E:\content\gen4
* * * E:\content\other
* * Other Format
* * * E:\content\shader mixer\shader mixer scenes
* Where DS4 is installed?
* * E:\DAZ\DAZStudio4.32
* * E:\DAZ\DAZStudio4.64
* Path for DS4 Default content
* * E:\content\genesis
* Path for Content Management Service
* * E:\DAZ\Content Management Service
* Path for CMS Databases
* * E:\DAZ\Content Management Service\databases

Corrective morphs not being masked by rigidity?

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Okay So I have a very specific clothing conundrum. I've been messing around and noticed that the corrective morphs auto projected from Genesis 3 onto clothing don't seem to get masked by rigidity groups. Given that the shin bend morphs in particular create ugly lumps in distant things like skirts and capes this is really a bit of an annoyance.

 

I could create blank morphs for all of them, but thats a lot more work than just one rigidity group.

 

Is this expected behavior? Or am I missing something obvious?


GoZ-like workflow for other modeling tools

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I haven't invested in Zbrush, but I am finding an increasing desire to do small corrective morphs to figures or clothing that has already been parented and posed. I know how to make morphs starting from the t-pose, but I can't figure out how to get exported .objs to import as usable morphs after the figure's been posed. Anyone have suggestions what I might be doing wrong? Is this even possible without a bridge software?

How to stop DAZ3D Crashing?

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Hello All,

I am sorry if this has been answered already but I didn't know where to look and it has been a huge problem for me since the jump.

No matter what I do, DAZ just crashes when I try to do anything more complex than load a base model. 

Can anyone please help?

Thanks

Logan

windows 10 adniversary update ... no regrets

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yes  ... after the last (frustrating duty, boring, like usual) windows 10 big full update,                         

  my system (really old intel i5 2400, nvidia 970, samsung 840 ssd etc.) is actually some good steps more fast with (Daz3d)   i-ray rendering (urrah!).  I was changing nothing in my settings, I keep always a very limited number of applications in background, so  I can't tell that my sys was so slow before, but ...this last update, sorry if I insist, became sweet sinergy for my GPU.  

kisses from Italy heart

key

Identifying products used in my work

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I have just spent a frustrating twenty minutes trying to identify items used in my render. I never make a note as I go along, so I usually forget, unless it is something I use a lot. I can sometimes work it out from the surfaces tab and going into windows explorer, but it is not always that easy. Even using Content Library and searching a term can throw up hundreds of items and not then tell me what package they came in. Is there a simple way to get back to the product from the workspace, or do I have to go through lots of searching?

Should Multi GPU mode be disabled or enabled in GPU ???

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I have an Nvidia GeForce 690 which has a dual GPU. What setting should I use for Optimum rendering? Thanks.

Animate2

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I'm very new to using any kind of 3d software so please forgive me if my question is stupid.Is it possible to animate your created figure without having to use preset animations.?What i mean is is it possible to do it frame by frame manually?

Daz Studio Lightning Plugin and Products Recommendation?


Retargeting BVH Files inside DAZ STUDIO to Genesis 3.

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I have an animation of the face in BVH format, but I can not adjust that to the face of Genesis 3.

Iray Single Sided Faces?

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Is there any way to get Iray to *not* treat every face as having 2 sides when rendering? Thanks in advance for any info anyone can provide.

- Greg

Daz, your help is needed!

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We have been waiting quite a while for the new dynamic clothing/hair plugin by VWD and Philemot.  It is now ready but they are in need of a tweek on DS from your team.  They say they have been asking but are not getting the help needed.  Could you PLEASE, PLEASE do the tweek so we can have this plugin?  I am sure you guys are really busy but your customers have been chomping at the bit to have a plugin like this.  We would all love you so much more and I am sure you would have tons more people interested in DS with these new functions added.  Pretty pleeeeeezzz???

PostgrSQL & ZA

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Hi,

 

in several threads it was reported, that there are serious problems of PostgrSQL with several firewall products (not ZA only). The reason is that the open source hackers chose an own philosophy of using a direct channel. But this violates all security guidelines.

But after a longer discussion with the ZA technical support, they proposed a possible solution:

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Thank you for contacting us.

Hello Andreas. Allow me to assist you on this. The PostgrSQL is compatible with ZA Security the thing is that ZA blocks the program because it has it's own direct access to the server. The ZoneAlarm is blocking this connection between your PC and the network.

That is why I need you to create a VPN to unblock this connection or you can click "Remove" the PostgrSQL from the application list to remove the program from application monitoring.

Thank you for providing us the caption. Yes, that is the application control listing program.  

Please refer on this link to understand about the application control: http://download.zonealarm.com/bin/inclient/ZA_HelpCenter/program_control_overview.html

Please feel free to contact us if you have any additional questions.

Best regards,

Rayman M.

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The point is that I removed the PostgrSQL from my PC after the problems which occured with the upgrade to 4.8. So at the moment, I'm unable to verify the proposed best practice solution.
Perhaps someone else here with the latest ZA (14.1.011) installed can try it out.

Think, we're thankfull for a report.

 

Andy

GoZ bridge keeps crapping out

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Seems to happen pretty often, I can send to ZBrush, but when sending back the pointer turns to the working disk and nothing.  Seems like once that happens I have to reboot.

At least I can usually save the tool & re-run the GoZ bridge again, but you can imagine that kills workflow to have to keep doing that.  Been using 4.9.3.56 Public Beta on Win 10 x64, happened on the standard 4.9 release too (not sure on frequency as I've been using the beta now).

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